AI Insights · Timothy · October 2021
Top Down Games Performance on Android in Bolivia: Q3 2021
In Q3 2021, the top 5 top-down games on Android in Bolivia showed diverse trends in downloads and revenue. Here’s an overview of their performance.
The third quarter of 2021 witnessed interesting trends in the performance of top-down games on the Android platform in Bolivia. Here’s a detailed look at the top 5 games based on data from Sensor Tower.
Mobile Legends: Bang Bang from Moonton experienced significant fluctuations in both weekly downloads and revenue. Downloads peaked at 38.8K in the last week of September, showing an overall upward trend from 10.9K at the beginning of the quarter. Revenue also saw an increase, with a notable peak of approximately $5.3K in the final week of September, up from $2.3K at the start of the quarter.
Clash Royale by Supercell had a steady performance in terms of downloads, ranging from 9.3K to 13.1K throughout the quarter. The game’s revenue showed variability, peaking at around $1.6K in early September before settling at $1.3K by the end of the quarter.
Brawl Stars, another popular title from Supercell, saw its weekly downloads fluctuate, reaching a peak of 6.5K in the last week of September. Revenue for Brawl Stars remained relatively stable, hovering around $1K for most of the quarter, with a slight peak at $1.3K mid-August.
League of Legends: Wild Rift by Riot Games had a more modest performance in Bolivia. Downloads for the game ranged from 544 to 1.1K, while weekly revenue remained below $1K, with the highest being $739 in early August.
8 Ball Pool from Miniclip.com showed consistent download numbers, starting at 7.9K and ending at 8.2K by the end of the quarter. Revenue for 8 Ball Pool was more variable, peaking at $432 in late June and seeing a decline to $220 by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower’s website.